Games like combat arms series#
Unlike the JSF, they've never actually committed any war crimes making them the closest thing this series has to good guys. Despite being a morally ambiguous faction, they're the ones who launch most of the operations in fireteam mode and are sofar the most capable of the 4 factions. WarCorp is a PMC made up of amoral mercenaries, many who were once apart of JSF, whom will side with either of the two factions depending on the mercenary.
In some respects, they are the secondary antagonists of the series.
Despite this, no other faction in the game has world peace as their main objective, although corruption that's hidden within their ranks tends to undermine their goals and public relations.
Black-and-Gray Morality: There are atleast 4 major factions in the Combat Arms Universe that make this up.
Games like combat arms full#
Much more practical in Cabin Fever, where the zombies are obviously too stupid to get out of the flare warning before they get pumped full of napalm.Awesome, but Impractical: You can buy an Airstrike Designator, but if the enemy doesn't know to get away from the glowing orange beacon in the quarter-minute it takes for the strike to arrive, you probably could have run up and shot them without much trouble.Awaken the Sleeping Giant: NEMEXIS has a bad habit of doing this with WarCorp of all the factions, and it ends up being their undoing in the "Evil Never Dies" event.The fact that he can fight them in Fireteam is indicative of the fact that canonically, he could easily turn on them and prove their experiments a success in the process. Anti-Villain: Ingram is a Type II, given that he's no choice to obey NEMEXIS due to being taken by them and being turned into a cyborg after being fatally wounded in battle.Also, the end of the game is announced with a "X teams wins!" Announcer Chatter: Every time you respawn, you are treated with a "round start" from an announcer, which makes little sense as you are just respawning, not starting the whole game over again.Instead of zombies, you will find your opponent's spawn area if you exit the vent. You can hide in the same vent when people aren't turning into zombies now, but the poison gas is still there.Air-Vent Passageway: You can hide in one when people are turning into zombies.And Your Reward Is Clothes: Somewhat subverted, as the new clothing accessories you unlock as you rank up can be give your player benefits such as protection from headshots, but a good deal of it just plays straight the Rule of Cool.Though, the fact that they formed because they oppose the WFO's goal of ending all worldwide conflict and commit terrorism against the WFO does give off a bad aura. Ambiguously Evil: It's hard to tell whether or not Creed's end game is malevolent.If you're good enough, you can still kick ass with your basic gear.
Games like combat arms free#
Allegedly Free Game: Downplayed Not as bad as other examples, really.It's there on the game page, but you're probably not looking for it.Given the blurbs for each level and buyable merc do little to connect to each other, you could be forgiven for thinking there was no plot at all. All There in the Manual: There's little by way of ingame explanation, and it seems as though a great deal was lost along with the original Fireteam mode.